import {Sprite} from "../base/Sprite.js";
import {DataStore} from "../base/DataStore.js";

export class Pipe extends Sprite{
    constructor(image,top){
        super(image,
            0,0,
            image.width,image.height,
            window.innerWidth,0,
            image.width,image.height);
        this.top = top;
        this.moveSpeed = 2;
    }
    draw(){
        this.x = this.x - this.moveSpeed;
        super.draw(this.img,
            0,0,
            this.width,this.height,
            this.x,this.y,
            this.width,this.height);
    }
}